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Player Statues

Player Statues let you generate a statue based on any player’s skin - great for decoration, showcases, or NPC-style builds.

Where you can use it

✅ Everywhere in Creative Anarchy Gamemode
✅ In Own Worlds Gamemode except /play mode (use /build mode to use it) where you are trusted / you have build permission
✅ In Plot World on own plots or there where you are added
❌ Not directly in Claim World, , but you can still make statues there by creating them in Anarchy/Own Worlds first and then moving them with WorldEdit //copy command.

🧍 Basic usage

Create a statue of a player:

/statue <username>

Example:

  • /statue Notch

🧱 Material styles (optional)

You can choose what block palette the statue uses:

  • glass
  • concrete
  • terracotta
  • planks
  • wool
  • gray (grayscale style)

Examples:

  • /statue Steve glass
  • /statue Alex terracotta planks
  • /statue Herobrine gray

🧍 Skin model (optional)

Most skins work automatically, but you can force the model type:

  • default (classic 4px arms)
  • slim (3px arms, Alex-style)
  • legacy (older skin style)

Examples:

  • /statue Alex slim
  • /statue Steve default

📐 Orientation (optional)

Control how the statue is placed:

  • xy (standing / default)
  • xz (lying down)
  • yz (lying on side)

Examples:

  • /statue Steve wool xz
  • /statue Alex concrete yz

🛡️ Armor (optional)

You can add armor styling:

  • iron_armor
  • golden_armor
  • chainmail_armor
  • diamond_armor

Example:

  • /statue Steve diamond_armor concrete

🧩 Build in parts (advanced)

You can generate only specific body parts:

  • head
  • body
  • left_arm / right_arm
  • left_leg / right_leg

Examples:

  • /statue Steve head
  • /statue Alex head right_arm slim

This is useful if you want to build a statue in stages or place it into tight builds.

🎛️ Color tweaks (advanced)

You can apply simple image adjustments:

  • hue:<0-1>
  • saturation:<0-1>
  • brightness:<0-1>
  • contrast:<0-1>
  • posterize:<level>

Example:

  • /statue Steve hue:0.2 contrast:0.3 posterize:3 saturation:0.4 brightness:0.5

🎨 Color conversion mode (advanced)

Some modes can produce nicer colors depending on the skin:

  • converter:rgb
  • converter:lab
  • converter:hsl
  • converter:hsb
  • converter:absrgb

Example:

  • /statue Steve converter:lab wool
tip

If the colors look “off”, try converter:lab.


✅ Quick examples

  • Glass statue: /statue <user> glass
  • Grayscale slim statue: /statue <user> slim gray
  • Lying wool statue: /statue <user> wool xz
  • Statue with armor: /statue <user> diamond_armor concrete
  • Only the head: /statue <user> head

🖼️ Showcase

Player statue example Player statue example 2